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Brabak

Other names: Brabacia

Population: 4000

Governance: Mizirion III. de Sylphur

Foundation date: 762 before BF

Derographical affiliation: Meridiana: Mysobia

Political affiliation: Kingdom of Brabak

Trade Zone: BRA

Traffic routes: Mysob Street, Coastal Street, Mysob, South Sea


“People pour into the city from all directions, so I can rightly claim that we are the navel of the world.”
— a Brabakan merchant, 1036 FB

“It is no coincidence that ‘being poor like King Mizirion’ is a proverb. The city smells so moldy because it is surrounded by swamps and jungles. If Uthuria hadn’t been discovered, and the new wharf hadn’t been built at Nagra, the country would be bankrupt by now.”
— a sea merchant for the Stoerrebrandt Trading House, while going ashore at Brabak, 1038 FB

Region: Kingdom of Brabak

Population: 4,000 humans of various origins, several hundred achaz

Governance: King Mizirion III de Sylphur, plus the Grandes of the Audienzia (board comprised of influential families)

Temples: Boron (Punin sect with Al’Anfan influence), Efferd, Phex, Rahja; also, presumably a Temple of Nandus, which can only be found by deciphering a difficult riddle

Trade and Industry: Brabak is an important port of call for all shipping traffic between east and west, and its markets offer countless wares. Exports are primarily sugar cane, tobacco, Brabakan reed (bamboo), alchemicae, and Iryan leather.

Characteristic Features: Dark Hall of Spirits (mage academy, black, necromancy and invocation); alchemist’s laboratories of the Red Salamander Society; headquarters of the BAOC (Brabakian Amalgamated Occidental Company)

Atmosphere in the City: Tolerant, destitute, but proud

A mighty and ancient fortress dominates the mouth of the river, which probably dates back to a time when Brabak still belonged to the Bosparan Empire. On a hill in the north of the city stands the lavishly decorated royal palace, which is composed mainly of pink-colored, expensive marble from the Eternans. The local mage academy would probably not be tolerated at any other place since the darkest schools of magic are explored and taught: the invocation of demons and the rising of the undead, which are here called zombies in the language of the local Forest Folk. The markets offer nearly anything that can be bought for coin. Even preparers of poison sell their wares openly, when even mere possession of such substances would elicit harsh punishments almost anywhere else. The BAOC’s wharf construction in the nearby village of Nagra has fueled an economic boom, and the streets are always bustling. The burghers now proudly refer to their city as the Gateway to Uthuria.