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Elenvina

Other names: Jelenvinia

Population: 12500 (200 of which are dwarves)

Governance: Hagrobald Guntwin of the Great River, Steward Ardo

Foundation date: 316 before BF

Derographical affiliation: Northmarches: Elenvina Plain on the Great River

Political affiliation: Middlerealm: Northmarches

Trade Zone: ALB

Traffic routes: Great River, Imperial Road, Iron Road, Phecadistieg


“Here beats the heart of the Northmarches — loyal and powerful, just like us.”
— a river guard from the Northmarches, 1036 FB

“Everything, and I do mean everything, is regulated here. Sometimes they even ramble on about iron law. I have no idea what they are talking about.”
— an alchemist from Khunchom, 1038 FB

Region: Middenrealm, Duchy of Northmarches

Population: 12,000 humans, 200 dwarves

Governance: A steward who rules in the name of Duke Hagrobald of the Great River

Temples: Efferd, Hesinde, Phex, Praios, Travia

Trade and Industry: Important transfer point for wares from (nearly) all destinations, horses (Elenviner Thoroughbreds), wool products, dwarven weaponry

Characteristic Features: Ducal residence Eilenwïd-abovethe— Waters, Fortified Hall of Praios, Academy of Command (mage academy, white, influence), the Trade Hall (with its impressive dome), horse breeding (Elenviner Thoroughbreds). Outside of the mage academy a strict prohibition against magic is enforced.

Atmosphere in the City: Liberal-minded but steeped in tradition; strong middle class; bureaucratic; hostile to magic

This trading city and its impressive harbor on the Great River enjoy the protection of the mighty ducal castle. Numerous magnificent buildings shape the cityscape. The large Trade Hall, with its impressive dome, and the inspiring Fortified Hall of Praios, second in its glory only to the Sun Temple in Gareth, are just two examples. The local administration buildings of the Middenrealm lie just outside of the city, so Elenvina plays an important role in Imperial politics.