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Blossom Fairy

Size: 4 to 8 inches at the shoulder; 8 to 12-inch wingspan

Weight: 0.2 to 0.4 pound

COU 12 SGC 12 INT 14 CHA 16

DEX 16 AGI 18 CON 8 STR 10 (s)

LE 10 AE 60 INI 15+d6

DO 11 SPI 5 TOU 2 MOV 16

Bite, Punch, or Kick: AT 10 PA 8 DP d2 RE short

PRO/ENC 0/0

Actions 1

Advantages/Disadvantages: Good Looks I / Negative Trait (Curiosity)

Special Abilities: Attack Weak Spot (Bite, Punch, or Kick), Feint III (Bite, Punch, or Kick), Flying Attack (Bite, Punch, or Kick), Improved Dodge III.

Skills: Body-Control 11 (18/18/8), Empathy 3 (12/14/16), Fast-Talk 7 (12/14/16), Feat of Strength 1 (8/10/10), Flying 14 (12/18/10), Intimidation 1 (12/14/16), Perception 5 (12/14/14), Self-Control 3 (12/12/8), Stealth 14 (12/14/18), Willpower 10 (12/14/16)

Spells: Axxeleratus 12 (12/14/16), Bannbaladin 12 (12/14/16), Blinding Flash 8 (12/14/16), Gaze into the Mind 10 (12/12/14), others from Tradition (Fairy)

Number 1 or d6+1 (family and friends)

Size Category: tiny

Type: Fairy, humanoid

Loot: none (fairy bodies fade away after death)

Combat Behavior: Blossom fairies are friendly creatures that avoid all violence. They only defend themselves if threatened. In such cases, they try to escape as quickly as possible.

Escape: Individual (almost no blossom fairies fight to the death, as they tend to flee when the situation gets threatening).

  • QL 1: Blossom fairies are peaceful creatures that mean no harm.
  • QL 2: All blossom fairies are female. At least, nobody has ever seen a male blossom fairy.
  • QL 3+: There are stories about corrupted blossom fairies that are among some of the Nameless One’s most terrible servants.
Special Rules

Siren Call: Blossom fairies try subconsciously to lure mortals into their realm. When meeting blossom fairies, heroes must make a competitive check with Willpower (Resist Fast-Talk) against the blossom fairy‘s Fast Talk. If the fairy has at least 1 net QL, the hero follows her into her realm. The GM decides on the duration and effects of the stay in the fairy realm.

Life Link: Blossom fairies lose 1 LE per day on Dere. While they remain in the Third Sphere, they cannot regain LE via Regeneration Phases. Fairy Rules: Blossom Fairies use the general rules for fairies

“Little Alrik, just because something looks harmless, it doesn’t mean that it is harmless. I know that you often said that you would like to see a fairy. Yes, I admit that some small, cute fairies might live not far away from Winhall, in Farindel Forest, but you should avoid them. They might be friendly, but you must be cautious with fairies. First they flit around you, giving you a handful of fairy dust or other sweets. Then they lure you so deep into the forest that you cannot find your way out. If you enter their world by walking through a fairy gate without noticing, you will never return.

Well, you might return one day, but you will find that years, decades, or even centuries have passed. Your family and friends will all think that you died. Time means nothing to fairies. In their world, time passes differently.

Sorry, I didn’t mean to scare you. Don’t cry. I’ve heard of fairies using their magic to help people by healing terrible injuries or protecting them from terrible creatures in the Farindel Forest. Each fairy is different. You just have to be careful when you see one, that’s all.

Have I seen one, you ask? Sure, I saw some while hunting at the edge of the Farindel Forest. I never let them enchant me, luckily.”
— Elwain to his grandson Alrik, Winhall 1037 FB

The most well known type of fairy is the small blossom fairy. They resemble tiny elves with transparent wings, and wear clothes that look like colorful, cup-shaped blossoms. Almost everyone hears stories about fairies as a child, and blossom fairies always play a part. Some call them Ladifaahri, which comes from Isdira, the language of the elves, who usually get along perfectly with these diminutive inhabitants of Dere. Blossom fairies and elves view each other as distant relatives. The exclusively female blossom fairies do tend to stay away from humans, dwarves, and other two-legged creatures, though. It is rare for a Ladifaahri to be surprised by a “largeling,” and these shy fairy creatures often escape notice entirely.

Blossom fairies don’t stray very far from the portals to their realm because they cannot stay on Dere permanently. The longer they stay in the real world, the more life essence they lose, so they return to the fairy realm regularly.

A corrupted type of fairy serves the Nameless One. These creatures, which share an intense hatred for their beautiful cousins and attack them when possible, are called dark fairies (the elves call them Lamifaar). They are ugly and have shrill voices, and feed on other creatures’ life essence.

Why there are no male blossom fairies (or why no Aventurian has seen one), nobody knows. Blossom fairies do not talk about it, and since they rarely speak the languages of humans, communication has proven difficult.

Distribution

Blossom fairies exist everywhere in Aventuria, but mostly where many plants grow and where there are portals and paths into the fairy realm. They are most common in the Born Forest, the Walsach Mountains, the Albernian Farindel Forest, and many forests in Weiden, the Reichsforst, and the Cyclops’ Islands. One might also meet blossom fairies in southern Aventuria or in remote regions of the north.

Way of Life

Nobody knows why blossom fairies visit Dere. They are most likely curious about mortals and the wonderful plants of Aventuria, since they are most often seen near flowers. They are often seen gathering nectar like bees, or lingering to breathe in the fragrance of the flowers. Ladifaahri are shy but curious and friendly. They try to stay hidden and watch mortals. Sometimes, blossom fairies deem humans so interesting that they try to lure them into the fairy realm. The ladifaahri do not know that time runs differently there, and this can have terrible consequences for people. A visit of weeks, months, or years in the fairy realm might feel like mere hours to a human. Similarly, a human might spend only a few hours in the fairy realm and return to find that centuries have passed in the mortal realm.

LELoss Pain
8 LP (¼)+1 Pain
6 LP (½)+1 Pain
4 LP (¾)+1 Pain
2 LP and less+1 Pain