Preface 6
A Short Introduction 6
Chapter 1: The Continent of Aventuria 7
The World of Dere 8
The Shape of the World 8
The Far North 8
The Forests of the North 10
The Steppes of the Orcs
and the Former Svellt League of Towns 10
Thorwal and the Gjalskland 11
The Warring Kingdoms 11
The Middenrealm 11
The Delvings of the Dwarves 13
The Island of Maraskan 13
The Realm of the Horas 14
The Lands of the Tulamydes 14
Arania, Land of the Matriarchs 14
The Khôm Desert and the Caliphate 14
The Lizard Swamps 14
The City States of Meridiana 15
Steaming Jungles 15
Altoum and the Forest Islands 16
Wind and Weather 16
Levels of Cold 16
Levels of Heat 16
Over Road and Bridge 18
Journey on Land 18
Journey on Water 20
Magical Journeys 21
Chapter 2: Races 23
Humans 24
Elves 26
Dwarves 27
Orcs and Goblins 27
Additional Races 28
Chapter 3: Land and People 29
Locations and Settings 29
The Middenrealm and Its Provinces 30
The Middenrealm in the Year 1040 FB 31
Horasian Empire and Cyclopes Islands 39
Paavi and the Far North 41
Gulf of Riva and the Lands of the Nivese 44
Thorwal and the Gjalskland 45
Nostria and Andergast 46
Orclands and Svellt Valley 48
The Free Cities of the North
and the Elven Heartlands 49
The Bornland 50
Mountain Kingdoms:
The Dwarves of Aventuria 52
Warunkia and The Shadowlands 54
Maraskan and The Blood Sea 55
Arania and Perricum 57
The City-States of the Tulamydes
and of the South 58
The Caliphate and the Khôm Desert 60
Selem and Lizard Swamps 61
The Empire of Al’Anfa 63
The Forests and Islands of the Far South 64
The Southern Sea 66
Cities of Aventuria 68
Beyond Aventuria 91
Myranor, the Gyldenland 91
Uthuria, Land of 12,000 Gods 91
Rakshazar, the Giant’s Shore 91
Chapter 4: Culture and Science 93
Languages and Dialects 94
Garethi, Bosparano, and Old Gyldenlandish 94
Tulamidya and Ancient Tulamidya 94
Other Human Languages and Scripts 95
Languages and Scripts of Nonhumans 95
Customary Forms of Greeting 96
Secret Languages and Scripts 96
Idioms and Superstitions 96
Idioms and Expressions 96
Aventurian Superstitions 98
Calendars, Reckonings, and Holidays 99
The Calendar of the Twelvegods 99
Other Human Systems of Reckoning 100
Nonhuman Systems of Reckoning 100
Feasts and Holidays 101
Cosmology 101
The Creation of the World 101
The Ages 103
The Starry Sky 104
Class and Feudal System 107
Class 107
The Feudal System 108
Town Rights and Burghers 108
Forms of Address 109
Battles and Armies 111
Army Organization 111
Military Ranks 112
The Military Campaign 113
Great Battles of History 113
Food and Drink 114
Sport and Games 116
Craftsmanship and Technology 117
Music and Art 120
Books as Teachers 122
Aventurian Libraries 122
Selected Books 123
Aventurian Diseases 126
The Art of Alchemy 130
Poisons 130
Elixirs and Tinctures 131
Chapter 5: Trade and Commerce 133
Currencies and Payment Transactions 134
Minting Rights 135
Promissory Notes 135
Common Currencies 135
Trade Fairs and Markets 136
Trade Fairs 136
Weights and Measurements 138
Law and Order 139
Courts of Law 140
Offenses 141
Punishments 142
God’s Judgement and Trial by Combat 143
Taxes and Levies 143
Chapter 6: Flora and Fauna 145
What Grows and Lives in Aventuria? 146
Aventurian Seas 148
Aventurian Bestiary 149
Goblin 150
Ogre 152
Orc 154
Troll 156
Cave Spider 158
Crypt Louse 160
Krakennewt 162
Tatzelwurm 164
Treant 166
Grimwolf 168
Black Bear 169
Wild Boar 170
Wolf Rat 171
Aventurian Herbarium 172
Chapter 7: Gods and Demons 175
The Creed of the Twelvegods 176
Praios 177
Rondra 177
Efferd 178
Travia 178
Boron 179
Hesinde 179
Firun 180
Tsa 180
Phex 181
Peraine 181
Ingerimm 182
Rahja 182
The Adversary 183
The Archdemons 184
Other Immortals 185
Beyond the Creed of the Twelvegods 187
The Beliefs of Non-Humans 188
Churches and Cults 189
Chapter 8: Magic and Sorcery 191
Aventuria as a Magical World 192
Magical Traditions 193
Magical Artifacts 196
Magical Beings 199
Magic in Daily Life 200
Chapter 9: Fame and Infamy 203
The Garadan System 204
Rohaja of Gareth 205
Khadan Varsinian Firdayon 205
Bibernell of Hengisford 206
Aikar Brazoragh 206
Albrax son of Agam 207
Abromolosh son of Agam 207
Elodiron Crystalglimmer 208
Nahema ai Tamerlein 208
Archon Megalon 209
Pardona 209
Ashtarra Okharim 210
Raxan Shadow Wing 210
Emmeran Stoerrebrandt 211
Thorn Eisinger 211
Arn Askrason 212
Baba ben Ali 212
Vanja Nadaljeff 213
Deriago di Vincetta 213
Chapter 10: Myth and History 215
Aventurian History 216
Mythology and History 216
Prehistory 216
The First Human Kingdom 218
The New Realm 221
Recent History 224
The Living History:
Aventuria as a Game Setting 225
The Time of the Starfall 230
Index 258
Spoiler Alert! This chapter is for GMs Only!
Chapter 11: Mystery and Arcana 231
Mysteries 232
The Starfall 232
The Shards of the Demon Crown 234
The Turning of the Ages 235
War of the Gods 236
The Intrigues of the Nameless One 236
Dark Eyes 238
Rohal and Borbarad 238
The Wall of Efferd 238
Secrets of the NPCs 239
Mysterious Places 245
Other Mysterious Places 248
Heroic Journeys Throughout Aventuria 250
Human Opponents 251
Burgher 252
Bandit 253
Guard 254
Cultist 255
Living History for the GM 256