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Table of Contents

Preface 6 A Short Introduction 6 Chapter 1: The Continent of Aventuria 7 The World of Dere 8 The Shape of the World 8 The Far North 8 The Forests of the North 10 The Steppes of the Orcs and the Former Svellt League of Towns 10 Thorwal and the Gjalskland 11 The Warring Kingdoms 11 The Middenrealm 11 The Delvings of the Dwarves 13 The Island of Maraskan 13 The Realm of the Horas 14 The Lands of the Tulamydes 14 Arania, Land of the Matriarchs 14 The Khôm Desert and the Caliphate 14 The Lizard Swamps 14 The City States of Meridiana 15 Steaming Jungles 15 Altoum and the Forest Islands 16 Wind and Weather 16 Levels of Cold 16 Levels of Heat 16 Over Road and Bridge 18 Journey on Land 18 Journey on Water 20 Magical Journeys 21 Chapter 2: Races 23 Humans 24 Elves 26 Dwarves 27 Orcs and Goblins 27 Additional Races 28 Chapter 3: Land and People 29 Locations and Settings 29 The Middenrealm and Its Provinces 30 The Middenrealm in the Year 1040 FB 31 Horasian Empire and Cyclopes Islands 39 Paavi and the Far North 41 Gulf of Riva and the Lands of the Nivese 44 Thorwal and the Gjalskland 45 Nostria and Andergast 46 Orclands and Svellt Valley 48 The Free Cities of the North and the Elven Heartlands 49 The Bornland 50 Mountain Kingdoms: The Dwarves of Aventuria 52 Warunkia and The Shadowlands 54 Maraskan and The Blood Sea 55 Arania and Perricum 57 The City-States of the Tulamydes and of the South 58 The Caliphate and the Khôm Desert 60 Selem and Lizard Swamps 61 The Empire of Al’Anfa 63 The Forests and Islands of the Far South 64 The Southern Sea 66 Cities of Aventuria 68 Beyond Aventuria 91 Myranor, the Gyldenland 91 Uthuria, Land of 12,000 Gods 91 Rakshazar, the Giant’s Shore 91 Chapter 4: Culture and Science 93 Languages and Dialects 94 Garethi, Bosparano, and Old Gyldenlandish 94 Tulamidya and Ancient Tulamidya 94 Other Human Languages and Scripts 95 Languages and Scripts of Nonhumans 95 Customary Forms of Greeting 96 Secret Languages and Scripts 96 Idioms and Superstitions 96 Idioms and Expressions 96 Aventurian Superstitions 98 Calendars, Reckonings, and Holidays 99 The Calendar of the Twelvegods 99 Other Human Systems of Reckoning 100 Nonhuman Systems of Reckoning 100 Feasts and Holidays 101 Cosmology 101 The Creation of the World 101 The Ages 103 The Starry Sky 104 Class and Feudal System 107 Class 107 The Feudal System 108 Town Rights and Burghers 108 Forms of Address 109 Battles and Armies 111 Army Organization 111 Military Ranks 112 The Military Campaign 113 Great Battles of History 113 Food and Drink 114 Sport and Games 116 Craftsmanship and Technology 117 Music and Art 120 Books as Teachers 122 Aventurian Libraries 122 Selected Books 123 Aventurian Diseases 126 The Art of Alchemy 130 Poisons 130 Elixirs and Tinctures 131 Chapter 5: Trade and Commerce 133 Currencies and Payment Transactions 134 Minting Rights 135 Promissory Notes 135 Common Currencies 135 Trade Fairs and Markets 136 Trade Fairs 136 Weights and Measurements 138 Law and Order 139 Courts of Law 140 Offenses 141 Punishments 142 God’s Judgement and Trial by Combat 143 Taxes and Levies 143 Chapter 6: Flora and Fauna 145 What Grows and Lives in Aventuria? 146 Aventurian Seas 148 Aventurian Bestiary 149 Goblin 150 Ogre 152 Orc 154 Troll 156 Cave Spider 158 Crypt Louse 160 Krakennewt 162 Tatzelwurm 164 Treant 166 Grimwolf 168 Black Bear 169 Wild Boar 170 Wolf Rat 171 Aventurian Herbarium 172 Chapter 7: Gods and Demons 175 The Creed of the Twelvegods 176 Praios 177 Rondra 177 Efferd 178 Travia 178 Boron 179 Hesinde 179 Firun 180 Tsa 180 Phex 181 Peraine 181 Ingerimm 182 Rahja 182 The Adversary 183 The Archdemons 184 Other Immortals 185 Beyond the Creed of the Twelvegods 187 The Beliefs of Non-Humans 188 Churches and Cults 189 Chapter 8: Magic and Sorcery 191 Aventuria as a Magical World 192 Magical Traditions 193 Magical Artifacts 196 Magical Beings 199 Magic in Daily Life 200 Chapter 9: Fame and Infamy 203 The Garadan System 204 Rohaja of Gareth 205 Khadan Varsinian Firdayon 205 Bibernell of Hengisford 206 Aikar Brazoragh 206 Albrax son of Agam 207 Abromolosh son of Agam 207 Elodiron Crystalglimmer 208 Nahema ai Tamerlein 208 Archon Megalon 209 Pardona 209 Ashtarra Okharim 210 Raxan Shadow Wing 210 Emmeran Stoerrebrandt 211 Thorn Eisinger 211 Arn Askrason 212 Baba ben Ali 212 Vanja Nadaljeff 213 Deriago di Vincetta 213 Chapter 10: Myth and History 215 Aventurian History 216 Mythology and History 216 Prehistory 216 The First Human Kingdom 218 The New Realm 221 Recent History 224 The Living History: Aventuria as a Game Setting 225 The Time of the Starfall 230 Index 258 Spoiler Alert! This chapter is for GMs Only! Chapter 11: Mystery and Arcana 231 Mysteries 232 The Starfall 232 The Shards of the Demon Crown 234 The Turning of the Ages 235 War of the Gods 236 The Intrigues of the Nameless One 236 Dark Eyes 238 Rohal and Borbarad 238 The Wall of Efferd 238 Secrets of the NPCs 239 Mysterious Places 245 Other Mysterious Places 248 Heroic Journeys Throughout Aventuria 250 Human Opponents 251 Burgher 252 Bandit 253 Guard 254 Cultist 255 Living History for the GM 256