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Wurfkeule

Throwing Club

“Winter had been brutal and the only herd of wild karan we had seen was almost out of range. We decided to take our chances and throw our last club. The Heavenly Sky Wolves heard our prayers. Finally, we had something to eat.”
— Aki, Nivese hunter

The throwing club is basically a broad piece of wood with a grip at one end and a round striking head at the other. Tribes of Nivese still make them and use them for both hunting and war.

The wielder throws the club between the legs of a running animal (or enemy) and knocks it down so pursuers can catch and overwhelm it. Hits elsewhere on the body, especially the head, are painful but not lethal. Heavy armor protects well against throwing clubs.

Geron Bladebreaker, mercenary

“A truly exotic weapon.”

— Geron Bladebreaker, mercenary

Arbosh son of Angrax, forge dwarf master smith

“Well, it is a hunting weapon, but it will serve in a pinch when no other weapons area available—and you don’t care about pleasing Rondra.”

— Arbosh son of Angrax, forge dwarf master smith

TechniqueDamageReloadRangeWeightLengthCostComplexity
Thrown Weaponsd6+21 action2/10/151 stn
1 lbs
50 cm
20 inches
5/160 Sprimitive

Weapon Advantage: Targets that receive at least 6 DP from throwing clubs must succeed at a Body Control (Balance) check with a -1 penalty for every DP above 6, or receive the state prone.

Weapon Disadvantage: Subtract 2 from DP when attacking a target with armor of PRO 4 or greater.