Magical Restriction
In contrast with the advantage Magical Attunement, spellcasters with this disadvantage suffer penalties to magic skill checks when outside the stated environment. Spellcasters with Curse of Night, an especially common magical restriction, can use magic freely only during nighttime hours. Examples of other environments are listed below.Rules: Spellcasters suffer no penalties to magic skill checks while in the stated environment, but suffer a penalty of 1 in all other environments.
Prerequisites: Advantage Spellcaster
AP Value: -30 adventure points
Examples for Magical Restriction (Environment)
- Curse of Glades
- Curse of Mountains
- Curse of Ice
- Curse of Seas
- Curse of Night
- Curse of Forests