Aventurica Logo

Maimed

The hero was born crippled, or maimed by combat or torture. The disadvantage’s effects depend on the part of the body affected. You cannot combine certain variants of Maimed (such as One-Handed and One-Armed for the same arm). There’s no way to heal such a mutilation; only a handful of very rare magic spells or divine intervention can remove this disadvantage.
Rules: Maimed renders many skill checks difficult or impossible. The GM has the final say, depending on the situation.
  • One-Armed: One of the character’s arms is missing at least up to the elbow.
  • One-Eyed: The hero is blind in one eye or has lost it completely. Ranged combat suffers a penalty of 4.
  • One-Legged: The hero has only one leg, or perhaps it has been amputated below the knee. Halve the hero’s Movement base stat, even when using crutches or a simple prosthesis.
  • One-Handed: The adventurer is missing a hand.
  • One-Eared: One of the hero’s ears is missing or deafened.Perception checks based on hearing always suffer a penalty of 1.

AP Value: One-armed: -30 adventure points; One-eyed: -10 adventure points; One-legged: -30 adventure points; One-handed: -20 adventure points; One-eared: -5 adventure points