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Feat of Strength

Sometimes heroes must kick open doors, prove themselves by arm-wrestling Thorwalers, or lift heavy weights. Use Feat of Strength for all such tasks.
Check: CON/STR/STR
Applications: Breaking & Smashing, Dragging & Pulling, Lifting, Pushing & Bending
Encumbrance: yes
Tools: perhaps a crowbar or a rope, depending on circumstances
Quality: the hero can carry more weight or lift a heavy load for longer than usual.
Failed Check: the hero’s action fails.
Critical Success: impressive physical feat. Witnesses think the hero is one of the strongest Aventurians alive. For QL, competitive checks, and cumulative checks, SP = 2xSR.
Botch: the action fails spectacularly. The hero falls down, pulls a muscle, and suffers an injury (1D6 DP, ignoring PRO).
Improvement Cost: B

  • Roll a log (a typical spruce) +5
  • Tear an almanac in half +3
  • Lift and carry a small boulder (about 200 pounds) +1
  • Force open a locked door +/- 0
  • Bend a horseshoe -1
  • Smash a brick -3
  • Pull a cart out of the swamp -5