Aventurica Logo

Fast-Talk

A silver tongue, quick wit, cogent arguments, and teasing are all traits of a fast-talking character. This skill is often used to lie and ‘sweet talk’ people. Heroes don’t often need to beg, but you may use a check with Fast-Talk (Begging) to convince a patrician to throw some halers into an unfortunate’s alms purse. Some rowdy fighters use provocation to win easy money by goading weaker opponents into fighting against their better judgment.

Use: Leader (see page 217)
Check: COU/INT/CHA
Applications: Hard Sell, Begging, Manipulation, Provocation, Subterfuge, Sweet-Talk
Encumbrance: No
Quality: the target character does more for the hero.
Failed Check: the hero can’t persuade the target character.
Critical Success: the target character does much more than expected.
Botch: the target character grows angry with the hero and can’t be convinced of anything.
Improvement Cost: C

  • Flatter a vain person +5
  • Beg for (SR) halers; provoke a short-tempered character into attacking +3
  • Tell a lie that’s hard to disprove +1
  • Flatter or lie +/- 0
  • Convince a guard of your innocence (when you’re in the street at night after curfew) -1
  • Successfully deny being the person on a wanted poster -3
  • Convince a guard of your innocence (when you’re holding burgling tools and standing in a stranger’s house)