Iron Will I-II
With this special ability, heroes can try to guard their minds against manipulation.
Rules: improve your Spirit by one per level (and suffer an action penalty of one per level) as long as you concentrate and remain focused. When in doubt, make a Self-Control check (see page 192). Iron Will has no effect if you go to sleep, receive the condition Unconscious, or stop concentrating. When the effect ends, you suffer a level of the condition Confusion (see page 32).
Prerequisites: none
AP Value: 15 adventure points per level