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Trade Secret

Many professions have special knowledge that teachers don’t necessarily pass on to every student. Alchemists stubbornly hold on to their most valuable formulas, crafters protect their secret procedures for creating goods of the highest quality, and scholars pass esoteric lore only to select students.
Rules: To learn a trade secret, the character needs a tutor and, to properly understand it, must meet any prerequisites. Learning a trade secret costs a certain number of AP, as listed in the chart Examples of Trade Secrets.

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Examples of Trade Secrets
Trade Secrets of Alchemy
Besides powerful potions and elixirs, Aventurians view mundane but seemingly ingenious substances like porcelain and glass as miracles of alchemy. The alchemists’ guilds guard these secrets jealously.
  • Antidote — Alchemy 4, AP 2
  • Glass — Alchemy 8, AP
  • Healing Potion — Alchemy 2, AP 4
  • Invisibility Elixir — Alchemy 4, AP 4
  • Love Potion — Alchemy 4, AP 2
  • Magic Potion — Alchemy 4, AP 8
  • Porcelain — Alchemy 8, AP 1
  • Potion of Will — Alchemy 4, AP 4
  • Transformation Elixir — Alchemy 4, AP 4
    Weapon Balm — Alchemy 2, AP 4

Other Trade Secrets
  • Al’Gebra — Math 4, AP 2
  • Boltan — Gambling 4, AP 2
  • Camel Game — Gambling 4, AP 3
  • Clockworks — Mechanics 8, Metalworking 8, AP 4
  • Elf Bow — Woodworking 12, Race: Elf, AP 8
  • Garadan — Gambling 4, AP 2
  • Adv. Geometry — Math 8, 2 AP
  • Spinet — Woodworking 8, Metalworking 8, SA Craft Instruments, AP 2
  • Standing Harp — Woodworking 8, SA Craft Instruments, AP 2
  • Symphonia Woodworking 8, Metalworking 8, SA Craft Instruments, AP 2