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Blessed

Only heroes consecrated to and accepted by the gods may become Blessed Ones, at which point they can receive KP and use liturgical chants.
Rules: The hero receives a karma base stat of 20 karma points (KP). Each Blessed One must also begin the game with a Tradition (a special ability—see page 316), which you must buy separately. Also, you can be consecrated to only one deity at a time— it is not possible to buy another Tradition. A hero who desires to become a Blessed One may acquire this advantage later in life.
AP Value: 25 adventure points
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* Few spellcasters in Aventuria are also Blessed. Hesinde is especially receptive to such people, and these mages sometimes become Blessed Ones in the Church of Hesinde.

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Later-life Consecration Not all Blessed Ones undertake church education and consecration to a deity in their youth. Some believers hear the call much later in life and seek consecration then. For more about this topic, see the upcoming sourcebook about the gods. Ruleswise, characters can achieve consecration in later life simply by purchasing the advantage Blessed (with the GM’s permission, of course).