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Darksight I-II

There are beings on Dere who can see in very low-light conditions as if it were the brightest day. Non-human races like elves, dwarves, orcs, and goblins all have Darksight.
Rules: At level I of this advantage, reduce darkness penalties by one level. Level II allows you to ignore all darkness penalties. In complete darkness, Darksight (level I or II) doesn’t work at all and the full penalties for complete darkness apply (see page 348).
Prerequisites: Race, culture, or profession must have Darksight as an automatic or suggested advantage. No disadvantage Nightblind.
AP Value: 10 adventure points per level