Farlorn
Population: 130 (90% Nivese, plus some Norbards)
Governance: free settlement
Foundation date: unknown, before 800 BF
Derographical affiliation: Nivese Lands
Political affiliation: independent
Trade Zone: NIV
Traffic routes: Caravan route to Kirma
Chorhop
Other names: Khorop, Corapia
Population: 1500
Governance: de iure city councilor, de facto Adnan Zeforika
Foundation date: 992 before BF
Derographical affilication: Meridiana: Askania
Political affiliation: independent (as member of Black Alliance)
Trade Zone: MEN
Traffic routes: Magistrala Askania, Rabensteig, Way to Nasha, Askanian Sea
Charypso
Population: 2000
Governance: Council of Captains
Foundation date: 499 BF
Derographical affilication: Meridiana: Altoum, Charyptic
Political affiliation: independent (as member of Black Alliance)
Trade Zone: ALA/CHA
Traffic routes: Charyptic, Strait of Sylla
Bjaldorn
Population: 1050, including approximately 150 Norbards
Governance: Baron Fjadir of Bjaldorn (but he leaves government business to his sister Liwinja)
Foundation date: 372 BF
Derographical affilication: Nivesland: Nornja, Nordwalser Hights
Political affiliation: free city of the North
Trade Zone: GLO
Traffic routes: Lettastieg
Temples: Firun, Ifirn
Trade and Industry: Pelts, furs, schnapps (Bjaldorn Hobgoblin being a famous example)
Characteristic Features: Bjalaburg (seat of the ruler), Hall of Crystal (former main temple of Firun, now a high temple of Ifirn), Ice Rose of Jarlak (Ifirn sanctum in the Hall of Crystal)
Atmosphere in the City: Pessimism remains after a long period of harsh mercenary rulership, but hope is slowly growing.
Baliho
Other names: Ballûng-în-hoîh
Population: 3500 (including 800 in the county seat)
Governance: Ardariel Nordfalk von Moosgrund — a Master of the town, who serves as the representative of the Countess
Foundation date: 526 before BF
Derographical affiliation: Weiden
Political affiliation: Middenrealm: Duchy of Weiden: County of Baliho
Trade Zone: WEI
Traffic routes: Imperial Road 2, Pandlaril, Redwater
Temples: Phex, Praios, Rahja, Rondra, Travia, plus a shrine to Efferd
Trade and Industry: cattle (especially Balihoean Fawns), meat and sausage products, horses (Northmanes and Tralloper Giants), leather, cloth
Characteristic Features: The old king’s fortress of Räuharsch above the confluence of Redwater and Pandlaril, the Sword and Shield Warrior Academy, the Thousand-Year — Old Oak, the North Star Casino
Atmosphere in the City: Rule of force in the oxen quarter; chivalrous order in the county seat.
Zorgan
Frühere Namen Alzorgahan, Zorgahan, Zorrighan, Zorrigan Einwohnerzahl 20 000 (davon 6 000 Mittelländer, 1043 BF) Oberhaupt Palast-Wesira Nadjara saba Sulcheka Historie (Datierungshinweise) Gründungsdatum um 1800 v. BF als Zorrigan Zugehörigkeit derographisch Tulamidenlande: Aranien: Zentral-Aranien politisch Mhaharanyat Aranien: Radjarat Zorghana Handelszone ARA Verkehrswege Elburnia, Kronstraße nach Perricum, Transaranica, Middaq Zorrigan, Perlenmeer, Barun-Ulah
Brabak
Other names: Brabacia
Population: 4000 humans of various origins, several hundred achaz
Governance: King Mizirion III de Sylphur, plus the Grandes of the Audienzia (board comprised of influential families)
Foundation date: 762 before BF
Derographical affiliation: Meridiana: Mysobia
Political affiliation: Kingdom of Brabak
Trade Zone: BRA
Traffic routes: Mysob Street, Coastal Street, Mysob, South Sea
Temples: Boron (Punin sect with Al’Anfan influence), Efferd, Phex, Rahja; also, presumably a Temple of Nandus, which can only be found by deciphering a difficult riddle
Trade and Industry: Brabak is an important port of call for all shipping traffic between east and west, and its markets offer countless wares. Exports are primarily sugar cane, tobacco, Brabakan reed (bamboo), alchemicae, and Iryan leather.
Characteristic Features: Dark Hall of Spirits (mage academy, black, necromancy and invocation); alchemist’s laboratories of the Red Salamander Society; headquarters of the BAOC (Brabakian Amalgamated Occidental Company)
Atmosphere in the City: tolerant, destitute, but proud
Griffonsford
Population: 5000
Governance: Margravine Irmenella of Wertlingen
Foundation date: 679 before BF
Derographical affiliation: Middenrealm, Margravate of Griffonsford
Political affiliation: Middenrealm, Margravate of Griffonsford
Trade Zone: GAR
Traffic routes: Prince Road, Mark Path, Imperial Road 1
Angbar
Population: 5000, including approximately 2000 dwarves
Governance: Council of Guilds, and Steward of the Realm Imperial bailiff Bosper zu Stippwitz
Foundation date: 752 before BF
Derographical affiliation: Kosch: Hilly Lands (between Lake Angbar and Kosch Mountains)
Political affiliation: Middenrealm: Principality of Kosch: County of the Hilly Lands
Trade Zone: GAR/ZWE
Traffic routes: Imperial Road 3, Greifenpass, Grevensteig
Temples: Boron, Hesinde, Ingerimm (site of the main temple of the human congregation of Ingerimm), Phex, Praios, Rondra, Travia
Trade and Industry: many, especially dwarven artisans, products of the forge, steel, beer
Characteristic Features: Harbor on Lake Angbar, a chapter house of the Therbûnites (Peraine), main seat of the Order of the Guardians of Rohal (white magic); master school for architects and mechanics; a distinct guild system, peaceful coexistence of humans and dwarves
Atmosphere in the City: try to look beyond dfficult times and live according to the motto “loyal, proud, and stout”. Diligence, deliberation, and a calmness of character are viewed as natural and praiseworthy traits.
Andergast
Population: 6500
Governance: King Wendelmir VI Zornbold, who is advised by the City Council of Guilds
Foundation date: 869 before BF
Derographical affiliation: Ingval Valley
Political affiliation: Capital of the kingdom of Andergast
Trade Zone: AND
Traffic routes: Prince’s Road, Bridge to the Sâlweg, Teshkalian Road, Ingval
Temples: Hesinde, Ingerimm, Peraine, Praios, Rondra, Travia, Tsa; also, multiple shrines
Trade and Industry: trading center for wood (especially stone oak) and wood products, products from pig farming, coal, horses (Teshkalians), gateway for trade with Thorwal, Nostria, and the interior of Aventuria
Characteristic Features: Proud royal castle, Combat College of Andergast (mage academy; gray; produces classic combat mages), branch of the order of the alchemists of the Red Salamander Society
Atmosphere in the City: Insistence upon old traditions, distrustful of anything new, submissive to authority
Beilunk
Other names: Bey-el-Unukh, Bey-el-Ulunkh, Beylunk
Population: 7500
Governance: Praiocracy: Princess-Illuminata Gwidûhenna of Faldahon
Foundation date: 1572 before BF
Derographical affiliation: Tobria: Beilunkia: Coast of the Gulf of Perricum
Political affiliation: Middenrealm: Margraviate of Sunmarches: March of Beilunk
Trade Zone: RHA/GP
Traffic routes: Gulf of Perricum, Radrom, Herzogs Street, Radrom Path, coastal road from the Arve Pass
Temples: Efferd, Hesinde, Phex, Praios, Rahja, Rondra; shrines of Ingerimm, Peraine, and Tsa
Trade and Industry: Important manufacturing and related processing of linens (in the Bedon factory), dyeing, clay baking (bricks, clay bricks, glazed tiles, statues), fishing, distilling, pottery, sculpture
Characteristic Features: Sanctum of Light (domed temple of Praios, one of the twelve wonders of the human world), Law Seminar of the Griffin (renowned educational institution), mint of the realm, headquarters of the Beilunk Riders (similar to the Pony Express). A gods-imposed Arcanum Interdictum exists throughout the city; magic is not only prohibited, it is not even possible.
Atmosphere in the City: Everyone, even the lowliest inhabitant, knows that they were saved from impending doom by the godly intervention of Praios. This has resulted in an exuberant love of life for some, and dogged piousness and austerity for others.
Ta’Lisseni
Population: 10000
Governance: Orristani
Derographical affiliation: Islands in the Mist
Political affiliation: Orristani faction
Temples: Orima (secularized), Nurti shrine
Military units: 300 Ghost Warriors, 30 Vislani city guards, 40 warriors of other clans; approximately 2000 sailors and naval warriors of the fleet
Elenvina
Other names: Jelenvinia
Population: 12500 (200 of which are dwarves)
Governance: Hagrobald Guntwin of the Great River, Steward Ardo
Foundation date: 316 before BF
Derographical affiliation: Northmarches: Elenvina Plain on the Great River
Political affiliation: Middlerealm: Northmarches
Trade Zone: ALB
Traffic routes: Great River, Imperial Road, Iron Road, Phecadistieg