Aventurica Logo

The Dark Eye Universe

Aventuria [62]
Myranor [0]
Rakshazar [0]
Uthuria [0]
Tharun [0]
Lahmaria [0]
Ras Tabor [0]
Vesayama [0]
Cosmos [3]
Farlorn Coat of Arms
Farlorn

Population: 130 (90% Nivese, plus some Norbards)

Governance: free settlement

Foundation date: unknown, before 800 BF

Derographical affiliation: Nivese Lands

Political affiliation: independent

Trade Zone: NIV

Traffic routes: Caravan route to Kirma

Chorhop Coat of Arms
Chorhop

Other names: Khorop, Corapia

Population: 1500

Governance: de iure city councilor, de facto Adnan Zeforika

Foundation date: 992 before BF

Derographical affilication: Meridiana: Askania

Political affiliation: independent (as member of Black Alliance)

Trade Zone: MEN

Traffic routes: Magistrala Askania, Rabensteig, Way to Nasha, Askanian Sea

Charypso Coat of Arms
Charypso

Population: 2000

Governance: Council of Captains

Foundation date: 499 BF

Derographical affilication: Meridiana: Altoum, Charyptic

Political affiliation: independent (as member of Black Alliance)

Trade Zone: ALA/CHA

Traffic routes: Charyptic, Strait of Sylla

Bjaldorn Coat of Arms
Bjaldorn

Population: 1050, including approximately 150 Norbards

Governance: Baron Fjadir of Bjaldorn (but he leaves government business to his sister Liwinja)

Foundation date: 372 BF

Derographical affilication: Nivesland: Nornja, Nordwalser Hights

Political affiliation: free city of the North

Trade Zone: GLO

Traffic routes: Lettastieg

Temples: Firun, Ifirn

Trade and Industry: Pelts, furs, schnapps (Bjaldorn Hobgoblin being a famous example)

Characteristic Features: Bjalaburg (seat of the ruler), Hall of Crystal (former main temple of Firun, now a high temple of Ifirn), Ice Rose of Jarlak (Ifirn sanctum in the Hall of Crystal)

Atmosphere in the City: Pessimism remains after a long period of harsh mercenary rulership, but hope is slowly growing.

Baliho Coat of Arms
Baliho

Other names: Ballûng-în-hoîh

Population: 3500 (including 800 in the county seat)

Governance: Ardariel Nordfalk von Moosgrund — a Master of the town, who serves as the representative of the Countess

Foundation date: 526 before BF

Derographical affiliation: Weiden

Political affiliation: Middenrealm: Duchy of Weiden: County of Baliho

Trade Zone: WEI

Traffic routes: Imperial Road 2, Pandlaril, Redwater

Temples: Phex, Praios, Rahja, Rondra, Travia, plus a shrine to Efferd

Trade and Industry: cattle (especially Balihoean Fawns), meat and sausage products, horses (Northmanes and Tralloper Giants), leather, cloth

Characteristic Features: The old king’s fortress of Räuharsch above the confluence of Redwater and Pandlaril, the Sword and Shield Warrior Academy, the Thousand-Year — Old Oak, the North Star Casino

Atmosphere in the City: Rule of force in the oxen quarter; chivalrous order in the county seat.

Zorgan
Frühere Namen Alzorgahan, Zorgahan, Zorrighan, Zorrigan Einwohnerzahl 20 000 (davon 6 000 Mittelländer, 1043 BF) Oberhaupt Palast-Wesira Nadjara saba Sulcheka Historie (Datierungshinweise) Gründungsdatum um 1800 v. BF als Zorrigan Zugehörigkeit derographisch Tulamidenlande: Aranien: Zentral-Aranien politisch Mhaharanyat Aranien: Radjarat Zorghana Handelszone ARA Verkehrswege Elburnia, Kronstraße nach Perricum, Transaranica, Middaq Zorrigan, Perlenmeer, Barun-Ulah
Brabak Coat of Arms
Brabak

Other names: Brabacia

Population: 4000 humans of various origins, several hundred achaz

Governance: King Mizirion III de Sylphur, plus the Grandes of the Audienzia (board comprised of influential families)

Foundation date: 762 before BF

Derographical affiliation: Meridiana: Mysobia

Political affiliation: Kingdom of Brabak

Trade Zone: BRA

Traffic routes: Mysob Street, Coastal Street, Mysob, South Sea

Temples: Boron (Punin sect with Al’Anfan influence), Efferd, Phex, Rahja; also, presumably a Temple of Nandus, which can only be found by deciphering a difficult riddle

Trade and Industry: Brabak is an important port of call for all shipping traffic between east and west, and its markets offer countless wares. Exports are primarily sugar cane, tobacco, Brabakan reed (bamboo), alchemicae, and Iryan leather.

Characteristic Features: Dark Hall of Spirits (mage academy, black, necromancy and invocation); alchemist’s laboratories of the Red Salamander Society; headquarters of the BAOC (Brabakian Amalgamated Occidental Company)

Atmosphere in the City: tolerant, destitute, but proud

Griffonsford Coat of Arms
Griffonsford

Population: 5000

Governance: Margravine Irmenella of Wertlingen

Foundation date: 679 before BF

Derographical affiliation: Middenrealm, Margravate of Griffonsford

Political affiliation: Middenrealm, Margravate of Griffonsford

Trade Zone: GAR

Traffic routes: Prince Road, Mark Path, Imperial Road 1

Angbar Coat of Arms
Angbar

Population: 5000, including approximately 2000 dwarves

Governance: Council of Guilds, and Steward of the Realm Imperial bailiff Bosper zu Stippwitz

Foundation date: 752 before BF

Derographical affiliation: Kosch: Hilly Lands (between Lake Angbar and Kosch Mountains)

Political affiliation: Middenrealm: Principality of Kosch: County of the Hilly Lands

Trade Zone: GAR/ZWE

Traffic routes: Imperial Road 3, Greifenpass, Grevensteig

Temples: Boron, Hesinde, Ingerimm (site of the main temple of the human congregation of Ingerimm), Phex, Praios, Rondra, Travia

Trade and Industry: many, especially dwarven artisans, products of the forge, steel, beer

Characteristic Features: Harbor on Lake Angbar, a chapter house of the Therbûnites (Peraine), main seat of the Order of the Guardians of Rohal (white magic); master school for architects and mechanics; a distinct guild system, peaceful coexistence of humans and dwarves

Atmosphere in the City: try to look beyond dfficult times and live according to the motto “loyal, proud, and stout”. Diligence, deliberation, and a calmness of character are viewed as natural and praiseworthy traits.

Andergast Coat of Arms
Andergast

Population: 6500

Governance: King Wendelmir VI Zornbold, who is advised by the City Council of Guilds

Foundation date: 869 before BF

Derographical affiliation: Ingval Valley

Political affiliation: Capital of the kingdom of Andergast

Trade Zone: AND

Traffic routes: Prince’s Road, Bridge to the Sâlweg, Teshkalian Road, Ingval

Temples: Hesinde, Ingerimm, Peraine, Praios, Rondra, Travia, Tsa; also, multiple shrines

Trade and Industry: trading center for wood (especially stone oak) and wood products, products from pig farming, coal, horses (Teshkalians), gateway for trade with Thorwal, Nostria, and the interior of Aventuria

Characteristic Features: Proud royal castle, Combat College of Andergast (mage academy; gray; produces classic combat mages), branch of the order of the alchemists of the Red Salamander Society

Atmosphere in the City: Insistence upon old traditions, distrustful of anything new, submissive to authority

Beilunk Coat of Arms
Beilunk

Other names: Bey-el-Unukh, Bey-el-Ulunkh, Beylunk

Population: 7500

Governance: Praiocracy: Princess-Illuminata Gwidûhenna of Faldahon

Foundation date: 1572 before BF

Derographical affiliation: Tobria: Beilunkia: Coast of the Gulf of Perricum

Political affiliation: Middenrealm: Margraviate of Sunmarches: March of Beilunk

Trade Zone: RHA/GP

Traffic routes: Gulf of Perricum, Radrom, Herzogs Street, Radrom Path, coastal road from the Arve Pass

Temples: Efferd, Hesinde, Phex, Praios, Rahja, Rondra; shrines of Ingerimm, Peraine, and Tsa

Trade and Industry: Important manufacturing and related processing of linens (in the Bedon factory), dyeing, clay baking (bricks, clay bricks, glazed tiles, statues), fishing, distilling, pottery, sculpture

Characteristic Features: Sanctum of Light (domed temple of Praios, one of the twelve wonders of the human world), Law Seminar of the Griffin (renowned educational institution), mint of the realm, headquarters of the Beilunk Riders (similar to the Pony Express). A gods-imposed Arcanum Interdictum exists throughout the city; magic is not only prohibited, it is not even possible.

Atmosphere in the City: Everyone, even the lowliest inhabitant, knows that they were saved from impending doom by the godly intervention of Praios. This has resulted in an exuberant love of life for some, and dogged piousness and austerity for others.

Ta’Lisseni

Population: 10000

Governance: Orristani

Derographical affiliation: Islands in the Mist

Political affiliation: Orristani faction

Temples: Orima (secularized), Nurti shrine

Military units: 300 Ghost Warriors, 30 Vislani city guards, 40 warriors of other clans; approximately 2000 sailors and naval warriors of the fleet

Elenvina Coat of Arms
Elenvina

Other names: Jelenvinia

Population: 12500 (200 of which are dwarves)

Governance: Hagrobald Guntwin of the Great River, Steward Ardo

Foundation date: 316 before BF

Derographical affiliation: Northmarches: Elenvina Plain on the Great River

Political affiliation: Middlerealm: Northmarches

Trade Zone: ALB

Traffic routes: Great River, Imperial Road, Iron Road, Phecadistieg